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This isn’t a combat focused game at all, so anytime you see something that looks dangerous, it is. Some puzzles in this level require you quickly go back and forth between the camera angles to either see something, do tasks, or grab a key item.ĭarq also on the occasion has stealth sections. In this level, you need to change the direction the camera is pointing, like Fez, Super Paper Mario, or a lesser known game named Crush/CRUSH3D. One of the game’s levels in particular I was fond of was placed in the city streets at night. This isn’t something groundbreaking, but it still feels novel to me. If you feel like you’re stuck, try walking on the walls and interacting with something at a different angle. In most areas, you can walk on the walls and ceilings to get where you need to go, and this is something you’ll have to do for certain riddles. The main draw to me with Darq was the game’s mechanic of manipulating the angle for certain situations. Now, lets start the game by going to bed, and drifting off into a new nightmare for each level. While yes, Darq is a horror themed puzzle filled platformer, that’s about the single similarity.
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I came in expecting just a simple Little Nightmares clones. Darq is the latest in games that were happy surprises for me.
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